In development · iOS & Android

PAPER GENERALS

A real-time strategy game with one verb. You draw your battle line with a finger, and your men march out and hold it.

PAPER GENERALS — two armies facing each other along a drawn front, territory shaded orange and blue

The line is the game

Draw your front further forward and your men advance into the gap. Draw it thin and the enemy walks through the hole. Where the line sits, how well it is manned, and whether it holds when two armies meet in the middle of it — that is the whole game.

There are no menus to learn and no build orders to memorise. One finger, one verb, and a war that answers back.

A match with an ending

A war takes about ten minutes and finishes properly. The end screen tells you the story of the one you just fought — what you made, what you lost, which lines held, and why it ended. Then you can watch the whole thing back, or take a rematch on the same ground.

Against the machine, or against people

Play the computer offline, any time. Or go online: a three-way war against two other generals, or a duel, in a public queue or in a room you share with friends by code. There are no accounts to make and no names to type. What online play sends is set out in the privacy policy.

  • GenreReal-time strategy
  • PlatformsiOS and Android
  • PlayersOne player against the machine, or two or three players online
  • A matchAbout ten minutes
  • PriceFree to download, no ads. The tutorial and one map against Easy bots are free; online play starts with 10 free matches, then 2 more every day. One payment opens the full game. Nothing to buy changes who wins
  • LanguagesEnglish, Spanish, French and Chinese
  • StatusIn development

Want to know when it's out? Email me and I'll tell you the day it lands. There's no mailing list and no signup form — just a note from a person, once.

contact@secondexitinteractive.com

The Dispatch — choosing the ground and the enemy before a war
The Dispatch — pick your ground and your enemy, then break the seal.